Popularium Blog
Popularium Blog
Popularium Blog
Popularium Blog
Game development is a journey…
… and we’d like to share the journey with you. A core part of our philosophy at Popularium is that games get better when they get feedback as early in the process and as frequently as possible. We constructed our initial pre-alpha and playtest phases specifically to get this feedback from passionate gamers well before most other games would have been judged ‘ready’ for testing.
It’s always fun to reminisce with some of our earliest playtesters about the days when we’d all huddle together in a Discord call and go around the call, asking each specific player what their next actions would be, then manually inputting them into our earliest versions of Chaos Agents. And, honestly — it’s been incredibly helpful, allowing us to more easily prioritize development and “find the fun” very quickly.
In that vein, we like to pull back the curtain as much as possible, explain some of our design philosophies, celebrate our successes, share some of our struggles, and highlight some voices from our community as they work through some of the strategies they’ve discovered over the course of the playtest.
Thanks for joining us as we strive to make Chaos Agents the best game we can — and Let Chaos Reign!
— The Popularium Team
Chaos Agents Events Highlights
We are building Chaos Agents with the help and input of our player community, so keeping our community informed and engaged is very important to us. Below are highlights from some of our community events, with a lot more available to stream on our YouTube page.
Chaos Agents Third World Invitational - Sizzle Reel - Nov 2025
The stage was set in Buenos Aires.
This sizzle reel captures the First Gold Trial of the Third Chaos Agents World Championship, hosted live at Devconnect in Buenos Aires, Argentina. From intense competition to unforgettable moments, this event marked the official kickoff of World Championship #3, bringing top players together to battle for glory on the global stage.
The road to the championship has begun, and this was only the beginning.
NY LAN Party Sizzle
Chaos Agents returned to New York for another high energy LAN showdown, bringing together seasoned Brokers and rising talent for an unforgettable night of competition. From clutch plays to roaring reactions, the NY LAN captured everything that makes Chaos Agents thrive in a live setting. This event reinforced the growing momentum of our LAN circuit and set the stage for even bigger, bolder community events ahead.
Boston LAN Party Sizzle
Chaos Agents hit PAX East in Boston with nonstop action, packed matches, and a surge of new players stepping into the Arena. From live gameplay to face to face community moments, the energy on the floor was undeniable. PAX East marked a major milestone for Chaos Agents, expanding the live event presence and fueling momentum for future tournaments and LAN events across the country.
Chaos Agents Championships
The Chaos Agents competitive ecosystem now revolves around two major championships running in parallel, each designed to reward a different kind of mastery, coordination, and long term commitment.
Patch 1.9.3.12 Is Live!
We’ve been keeping this patch close to the vest because it has some big changes that will alter how you think about Agents and we didn’t want folks to gain an unfair advantage. That said, let’s dive in!
Accord Wars #20 Recap
The tables have turned. But for once, it’s uncertain. Accord Wars Trial #20 felt different from the moment it began. The voice channel was full, with over a dozen players coordinating in real time, Accord chairs present and active, plans being called, adjustments being made, and players rallying around shared goals.
Accord Wars Recap #19
This Trial introduced a restricted format requiring all Agents to be below Rank 10 in Hunter, Harvester, and Survivor. With only two pods per round and ten players packed into each, the margin for error was thinner than usual. There was nowhere to hide, and consistency mattered more than raw power.
Accord Wars Recap #18
The calendar flipped, the Firmament lit up, and Accord Wars Trial #18 officially kicked off the 2026 season with fireworks.
Accord Wars
The Accord Wars are a season long championship where the Firmament’s Accords battle weekly for dominance through head to head Trials. Each Trial earns Accord Wars Reputation, which determines standings and how many seats each Accord earns in the high stakes Accord Wars Trophy Trial. When the season ends, one Accord is crowned Champion and claims exclusive rewards. Read through each week’s Accord Wars Highlights.
Accord Wars #21 Recap
Accord Wars Trial #21 carried a quieter intensity than some of the recent Trials, but the tension underneath was unmistakable. With the Trophy Trial approaching and the season narrowing, every pod mattered. Coordination was tighter. Decisions were cleaner. Even where the standings look decisive, the actual play told a more complicated story.
Accord Wars #20 Recap
The tables have turned. But for once, it’s uncertain. Accord Wars Trial #20 felt different from the moment it began. The voice channel was full, with over a dozen players coordinating in real time, Accord chairs present and active, plans being called, adjustments being made, and players rallying around shared goals.
Accord Wars #19 Recap
This Trial introduced a restricted format requiring all Agents to be below Rank 10 in Hunter, Harvester, and Survivor. With only two pods per round and ten players packed into each, the margin for error was thinner than usual. There was nowhere to hide, and consistency mattered more than raw power.
Patch Notes
Stay up to date with the latest changes in Chaos Agents. This section covers new features, balance updates, fixes, and improvements straight from the Popularium Dev Team.
Patch 1.9.3.12 Is Live!
We’ve been keeping this patch close to the vest because it has some big changes that will alter how you think about Agents and we didn’t want folks to gain an unfair advantage. That said, let’s dive in!
Patch Notes: 1.9.3.10 Speed Matters
In what is a momentous occasion for Chaos Agents, we have a small but mighty patch for our players. We’ve implemented what we internally call “Speed Matters.”
Patch 1.9.3.9 is LIVE!
The Third World Championship season is officially underway! This means that the Second World Championship campaign pack is retiring and a new one has replaced it. All future World Championship Trials will give credit for these new missions. As always, congratulations to our World Champions.
Community Spotlight
Explore content created by community members brining Chaos Agents to life. From strategy breakdowns, field guides, trial recaps, and creative takes, this section highlights the players shaping Chaos Agents alongside us durring the Alpha. Content produced by players, for players.
Chaos Agents Primer
We’re excited to feature brand new community produced content from protonprime , who put together one of the most helpful Chaos Agents primers we’ve seen yet. Their guide walks players through the core concepts of the game, breaks down what actually happens inside a match, and offers high level tips to make the early learning curve way smoother. Whether you’re brand new or just looking to sharpen your fundamentals, Proton’s Primer is an incredible resource for diving deeper into Chaos Agents and leveling up fast.
How to Earn a Triple Win Condition!
Getting a single win condition in a game of Chaos Agents might be straight-forward, but getting multiple win conditions, and especially the elusive triple win con, can sometimes be a challenge. Let’s go over the fundamentals of achieving each win con and then figure out how to combine them into the Voltron of Win Cons!
Wheeto and Proton’s Guide to Elements
One of the best parts of Chaos Agents is the endless range of strategies, and thanks to dedicated community members Wheeto and Protonprime, navigating them just got easier. They’ve created a detailed chart that ranks every in-game element—from skills to builds—offering guidance for players aiming to dominate as a Brawlmaster, Survivalist, or Shardmaster. With tailored recommendations and deep analysis, it’s a valuable resource for both new and veteran Brokers.
Blog Archive
Accord Wars #16 Recap
Trial 16 was not even a little bit close. The Cunning Champions did not squeak out a win, they crushed the board.
Accord Wars #15 Recap
Accord Wars Trial 15 unfolded as a layered contest of consistency, timing, and early dominance. The Alusian Pathfinders once again emerged on top, supported by repeated high value win cons from Cephalon9999 and strong depth across pods. The Sovereign Warriors and Cunning Champions traded ground throughout the night, while the Xandrian Handlers struggled to convert isolated wins into lasting scoreboard pressure.
World Championship Invitational Upcoming Season
With the dust finally settling from the unforgettable World Championship Invitational #2, three new names have been carved into Chaos Agents history: Cephalon9990, Gauldar, and Wilding, our reigning World Champions.
Chaos Agents Primer
We’re excited to feature brand new community produced content from protonprime , who put together one of the most helpful Chaos Agents primers we’ve seen yet. Their guide walks players through the core concepts of the game, breaks down what actually happens inside a match, and offers high level tips to make the early learning curve way smoother. Whether you’re brand new or just looking to sharpen your fundamentals, Proton’s Primer is an incredible resource for diving deeper into Chaos Agents and leveling up fast.
Accord Wars #14 Recap
This Trial did not hinge on a single explosive round. Instead, it was defined by a steady back and forth, with Pathfinders, Warriors, and Champions all winning pods and trading momentum throughout the night.
Accord Wars #13 Recap
With pressure mounting deep into the season, all four Accords stepped into Trial 13 looking to shift momentum, but by the end of Round 3, only one Accord had left its mark: The Pathfinders
Accord Wars #11 Recap
Friday’s Trial wasn’t an upset, it was an overthrow. After weeks of Pathfinder dominance, the Cunning Champions stormed the arena with surgical precision and left nothing but wreckage behind them. Trial #11 will be remembered not as a close contest, but as the night the Champions seized control.
Accord Wars #9 Recap
In a rare Thursday edition of the Accord Wars, the arena lights fired up early, and the Alusian Pathfinders wasted no time reminding the Accords why they’ve been the season’s top performers. From the opening pods, the “Purple Army” came out swinging. Sharp, prepared, hungry, and by Round 3 the scoreboard told a familiar story. Pathfinders on top, everyone else scrambling to keep up.
Patch Notes: 1.9.3.10 Speed Matters
In what is a momentous occasion for Chaos Agents, we have a small but mighty patch for our players. We’ve implemented what we internally call “Speed Matters.”
Accord Wars #8 Recap
Accord Wars Trial #8 was a showdown. The Alusian Pathfinders walked away as the overall victors but only by the slimmest of margins, as the Sovereign Warriors kept the pressure on from start to finish. This one came down to the final pods, final shards, and final KOs.
Accord Wars #7 Recap
Trial #7: Pathfinders Snap the Streak in an Instant Classic
How to Earn a Triple Win Condition!
Getting a single win condition in a game of Chaos Agents might be straight-forward, but getting multiple win conditions, and especially the elusive triple win con, can sometimes be a challenge. Let’s go over the fundamentals of achieving each win con and then figure out how to combine them into the Voltron of Win Cons!
Accord Wars #6 Recap
Trial #6 delivered everything, huge plays, wild comebacks, and the kind of clutch performances that define a Trial. From the Xandrians’ explosive opener to the Sovereign Warriors’ thunderous finish, every Accord came ready to leave their mark.
Accord Wars #5 Recap
Trial 5 was an all out war, a nonstop, edge of your seat showdown that had the entire Chaos Agents community buzzing. The Sovereign Warriors came in swinging alongside their newly recruited members, the Alusian Pathfinders were determined to keep their streak alive, and the Cunning Champions fought tooth and nail to stay in the race.
Accord Wars #4 Recap
We’re back at it again in this thrilling season of the Accord Trophy Championships, better known across the Firmament as the Accord Wars. The arena lit up once more, and if you thought this saga was cooling off, think again.
Accord Wars Trial #2 Recap
On Friday, September 12th, the second Chaos Agents Accord Wars Trial kicked off with fearless competitors from each Accord battling head-to-head.
Each Accord fought to push their faction to the top of the leaderboards for a chance to claim a brand-new generation of Boosted Agents before their official launch.
Encore Gold Trial 4 Recap
Saturday, July 19th we hosted an unforgettable Gold Trial, and the competition was nothing short of electric.
Chaos Agents 1.9.3.6 is LIVE!
We are excited to deliver Chaos Agents 1.9.3.6 to our production servers, available to play on today!
Wheeto and Proton’s Guide to Elements
One of the best parts of Chaos Agents is the endless range of strategies, and thanks to dedicated community members Wheeto and Protonprime, navigating them just got easier. They’ve created a detailed chart that ranks every in-game element—from skills to builds—offering guidance for players aiming to dominate as a Brawlmaster, Survivalist, or Shardmaster. With tailored recommendations and deep analysis, it’s a valuable resource for both new and veteran Brokers.
Chaos Agents as a “Forever Multiplayer Game”
I have waited several years to write this post.
How long? Well, we can go back at least to 2021, when I started discussing the possibility of building games together with Richard Garfield. We both very quickly agreed that letting players have their own unique Agents, and giving them assurances that their money was well spent—that they would be able to enjoy their Agents for a long time without having to worry about the game “going offline” or “being killed”.
Chaos Agents as a “Forever Multiplayer Game”
This will let a registered Chaos Agents player with access to a server that meets the minimum requirements—either a physical or virtual server—to run their own instance of the Chaos Agents Server (MSA) - dedicated server version. Clients will be able to connect to these dedicated servers to find and join (initially unofficial) matches.
Patch Notes: 1.9.3.5
We’ve heard from the community time and time again that they’d like better communication from the game around both their accomplishments and upcoming events.
To facilitate this we’ve built out a robust notification system so the game can more easily celebrate your victories and keep you informed around important events. We’re excited to get this in your hands!
Patch Notes: 1.9.3.4
We’ve rehauled the Missions, Mission Pack, and Campaign system from the top down, resulting in around 150 additional Missions you can make progress on.
We’ve also added the Broker level system - you can now progress up to Broker level 30, earning Agent slots, ACTs, ATTs, Trial tickets, Titles, and profile Sigils!
Patch Notes: 1.9.3
December 20, 2024 - Full patch notes for Chaos Agents build 1.9.3, including automated Trials, quickmatches, and many other improvements.
Patch Notes: 1.9.22
September 18, 2024 - Full patch notes for Chaos Agents build 1.9.22, including updated leaderboards, Agent details view, and many other improvements.
Chaos Agents at Gen Con 2024: A Recap
We had a two part plan for the Gen Con event and World Championship: First, we would introduce Gen Con attendees to Chaos Agents through hands-on tutorial matches at the Gen Con show floor.
Second, we would host the Gold Finals of the World Championship at Sandbox VR in the Bottleworks District of Indianapolis.
Patch Notes: 1.9.2
• Agents can no longer path through terrain obstacles in Multiplayer matches • First implementation of server-per-match architecture to allow more simultaneous matches • Complete Tournament overhaul for Gen Con - you can now see Tournaments and statistics And more
Patch Notes: 1.9.1
June 23, 2024 - Chaos Agents patch notes: Automated rewards, improved Attack algorithm, end-match improvements.
Patch Notes: 1.9
• Initial implementation of ring shrinking • Additional PlayerAI variants • Additional Agents and armor variants And more
1st World Invitational Qualifier Tournaments: Qualifier #2 Video
August 2, 2024 — Qualifier #2 for the inaugural Chaos Agents World Championship, originally broadcast on Twitch. Featuring a mix of long-time playtesters and newly-arrived Brokers who discovered Chaos Agents at Gen Con.
Chaos Agents - Roadmap Reveal for 2024: Playlist
May 13, 2024 — Arka Ray from the Popularium team welcomes MVP community members to the Chaos Agents 2024 roadmap reveal and the topics that will be covered in today’s session.
Chaos Dev Diaries Episode 2: Attack of the AI Agents
February 12, 2024 — What kind of logic do Chaos Agents use to carry out your directives during a Chaos Battle? Or is it all simply chaos and madness? Learn how order leads to Chaos as we deep-dive into the AI-powered mind of a Chaos Agent.
Chaos Dev Diaries Episode 1: The Phantom Timer Menace
January 27, 2024 — The Chaos Agents dev team wanted to give you an inside look into the many trials and tribulations along the exciting journey to shipping v1.8.6, while also providing you with a classic example of how software development, despite best intentions and efforts, can sometimes devolve into a domino of causes and effects that, while being painful for us devs, can provide wonderful entertainment for the rest of the community. So grab your popcorn and get ready for a ride!
Chaos Strategy Diary: The 3-Agent Prisoner’s Dilemma
November 26, 2023 — And here’s an interesting scenario we were just discussing in yesterday’s Practice Match: What do you do when you’re caught in a 3 Agent fight, and all could presumably be on Attack the next round?
Chaos Agents - Exclusive First Look Playlist
April 14, 2023 — An exclusive first look at early development of Chaos Agents alongside one of our first working demos.
Keep your Numbers Off of Me
March 2, 2022 - Recently I started playing a digital game. There was a tournament announced for the top players. Although I wasn’t a top player – the game was new enough and there was enough luck in the play that I thought maybe I could qualify, and so I started paying attention to my ranking.
Quickly I noticed that I was having less fun because I was no longer experimenting and trying new things – I was focusing on what I knew worked.
1st World Invitational Qualifier Tournaments: Qualifier #1 Video
August 2, 2024 — Qualifier #1 for the inaugural Chaos Agents World Championship, originally broadcast on Twitch. Featuring a mix of long-time playtesters and newly-arrived Brokers who discovered Chaos Agents at Gen Con.
The World is a Playground: The Philosophy Driving Popularium
Popularium was founded by a team who share a common belief — that games should be fun and built in concert with the community. We go where our team knows the fun is buried and work with our community to unearth the joyful heart of a new game. Our quest for fun has led us to create not just games but new genres of games. Magic: The Gathering brought TCGs to the world, Hearthstone set the standard for digital card games, Xbox Live connected gamers on consoles — and PCs — together for the first time.
Today, the entire world is the gamer’s playground. Gaming is the fastest growing sector of the entertainment industry. Rapid expansion and a plethora of choices in the manner and scope of gaming experiences are wresting power from the hands of studios, who once had unlimited control over which games to produce, build, and distribute, and placing this power in the hands of gamers. Gamers have the tools, time, and network access to play, experience, watch, and even build games their way. Streaming platforms have become global hubs of community, uniting — and activating — legions of audiences. Gamers are pushing the boundary of user generated content which blurs the line between fan and creator.
Gaming’s future lies in gamer empowerment, and empowering gamers through fun, innovative, and evolutionary games and experiences is Popularium’s mission.
The World is a Playground
From The Lydion Magazine comes The World is a Playground; a five-part series on gaming. Each edition focuses on a unique emerging territory–the rise of streaming platforms, the role of community, gamification, and digital assets–on the shifting landscape of the gaming industry.
Part 1: Games as Storytelling Engines
In Part 1, Popularium team members Jon Bankard, Jen Yi, Chris Ryall, Arka Ray, and others explore the evolution of games into engines for the creation of stories driven by gamers, who in turn are turning into content creators with the advent of streaming.
Part 2: All for One and One for All
In Part 2, gaming industry veterans such as David Hoppe (Gen Con), Dave Nemetz (Inverse, Bleacher Report) and rising stars such as Jyro Blade and Kore Bundt dive deep into the growing role and importance of gaming communities in the development process of games and the changing relationship between developers and their communities through evolving release models such as Early Access.