Popularium Blog

Popularium Blog

Game development is a journey…

… and we’d like to share the journey with you. A core part of our philosophy at Popularium is that games get better when they get feedback as early in the process and as frequently as possible. We constructed our initial pre-alpha and playtest phases specifically to get this feedback from passionate gamers well before most other games would have been judged ‘ready’ for testing.

It’s always fun to reminisce with some of our earliest playtesters about the days when we’d all huddle together in a Discord call and go around the call, asking each specific player what their next actions would be, then manually inputting them into our earliest versions of Chaos Agents. And, honestly — it’s been incredibly helpful, allowing us to more easily prioritize development and “find the fun” very quickly.

In that vein, we like to pull back the curtain as much as possible, explain some of our design philosophies, celebrate our successes, share some of our struggles, and highlight some voices from our community as they work through some of the strategies they’ve discovered over the course of the playtest.

Thanks for joining us as we strive to make Chaos Agents the best game we can — and Let Chaos Reign!

— The Popularium Team

Chaos Agents Events Highlights

We are building Chaos Agents with the help and input of our player community, so keeping our community informed and engaged is very important to us. Below are highlights from some of our community events, with a lot more available to stream on our YouTube page.

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The World is a Playground: The Philosophy Driving Popularium

Popularium was founded by a team who share a common belief — that games should be fun and built in concert with the community. We go where our team knows the fun is buried and work with our community to unearth the joyful heart of a new game. Our quest for fun has led us to create not just games but new genres of games. Magic: The Gathering brought TCGs to the world, Hearthstone set the standard for digital card games, Xbox Live connected gamers on consoles — and PCs — together for the first time.

Today, the entire world is the gamer’s playground. Gaming is the fastest growing sector of the entertainment industry. Rapid expansion and a plethora of choices in the manner and scope of gaming experiences are wresting power from the hands of studios, who once had unlimited control over which games to produce, build, and distribute, and placing this power in the hands of gamers. Gamers have the tools, time, and network access to play, experience, watch, and even build games their way. Streaming platforms have become global hubs of community, uniting — and activating — legions of audiences. Gamers are pushing the boundary of user generated content which blurs the line between fan and creator.

Gaming’s future lies in gamer empowerment, and empowering gamers through fun, innovative, and evolutionary games and experiences is Popularium’s mission.