Dev Diaries
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Chaos Dev Diaries Episode 1:
January 27, 2024 — The Chaos Agents dev team wanted to give you an inside look into the many trials and tribulations along the exciting journey to shipping v1.8.6, while also providing you with a classic example of how software development, despite best intentions and efforts, can sometimes devolve into a domino of causes and effects that, while being painful for us devs, can provide wonderful entertainment for the rest of the community. So grab your popcorn and get ready for a ride!
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Chaos Dev Diaries Episode 2:
February 12, 2024 — What kind of logic do Chaos Agents use to carry out your directives during a Chaos Battle? Or is it all simply chaos and madness? Learn how order leads to Chaos as we deep-dive into the AI-powered mind of a Chaos Agent.
Chaos Agents as a “Forever Multiplayer Game”
I have waited several years to write this post.
How long? Well, we can go back at least to 2021, when I started discussing the possibility of building games together with Richard Garfield. We both very quickly agreed that letting players have their own unique Agents, and giving them assurances that their money was well spent—that they would be able to enjoy their Agents for a long time without having to worry about the game “going offline” or “being killed”.
Chaos Agents as a “Forever Multiplayer Game”
This will let a registered Chaos Agents player with access to a server that meets the minimum requirements—either a physical or virtual server—to run their own instance of the Chaos Agents Server (MSA) - dedicated server version. Clients will be able to connect to these dedicated servers to find and join (initially unofficial) matches.
Release Notes: 1.9.3.1
We are finally here! After months of intense development, testing, playtesting, eager anticipation, the moment has finally arrived — the first official Chaos Agents Alpha version 1.9.3.1 is LIVE and ready for action!